All studios
Photo to 3D that stays editable.
Photogrammetry gives you a heavy mesh you cannot change. We reconstruct what the object is, as parts with parameters, so you can edit dimensions and materials afterwards.
Walls, bands, stones, legs and panels with real-world sizes, not a point cloud.
When scale is unknown you provide one dimension and the model adapts.
Architecture, jewellery and products each get a dedicated understanding model.
How it works
- 1Upload photos or drawings
Two or three angles of a chair, table, cabinet, lamp or bed give the best result.
- 2AI identifies the structure
Tops, legs, panels, cushions and handles become editable parts with real dimensions.
- 3Give one dimension
Overall width or height calibrates the whole model.
- 4Modify naturally
“220 cm long”, “walnut instead”, “brushed brass legs”, “20 cm deeper”.
- 5Render and export
Studio renders, exploded views and GLB/OBJ for CAD or e-commerce.
A single photograph cannot reveal absolute scale or hidden geometry. Our approach is transparent about that: every AI-derived value carries a confidence, hidden regions are estimated with ranges, and one calibration answer improves everything.
Formats
Export GLB for the web, Blender, Unity and AR; OBJ for CAD/DCC; STL for 3D printing and casting.
Frequently asked
- What products are supported?
- Chairs, armchairs, stools, tables, desks, sofas, cabinets, shelves, lamps, beds, benches and other simple physical products.
- Can I export to CAD?
- GLB, OBJ and STL exports are available today; the parametric structure is designed for future manufacturing formats.
- How precise are the dimensions?
- The AI estimates from ergonomics and any visible reference; one measurement from you calibrates the model exactly.